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原型设计法
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原型设计法
Encyclopedia
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信息系统设计方法
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prototyping method
原型设计法
一种软件开发方法。在开发前期制作出目标软件系统的初步版本,称为原型。在软件开发中,原型是软件的一个早期可运行的版本,它反映最终系统的部分重要特性及展示设计理念,为系统开发选择设计方案、发现问题和验证可能的解决方案。原型应包括主要的程序模块、数据库、输入/输出数据与界面布局,以及与其他系统的接口等。通过原型收集用户的反馈,并根据反馈对目标系统的需求进行完善或精化的开发方法即原型设计法。
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A Record of Painters in the Qing Dynasty
A Record of Painting for Reference
A Record of Paintings from the Lotus Boat Studio on Lake Taihu
A Record of Painting Techniques
A Record of Painting Yuntai Mountain
A Record of Poetic and Prose Inscriptions on Calligraphies, Paintings and Rubbings
a record of portrait painting
A Record of Reconnaissance in the Yangtze River Crossing Campaign
A Record of Runzhou’s Painting Circles
A Record of Shaanxi Province's Operatic Genres
A Record of the Being
A Record of the Buddhist Religion as Practiced in India and the Malay Archipelago
A Record of the Paintings and Sculptures of the Yuan Dynasty
A Record on the Craft of Felts and Blankets in the Yuan Dynasty
A Record on the Private Collection of Calligraphic Works and Paintings at the Haogu Chamber
A Record on Zunhua Ironworks
a rectangle spade
A Red Fan
A Reference Book of Past Dynasties Painters
A Reference for the Primary Learning
A Refutation of On the Orthodox Way
A regular worker
AREMA
A Remote City
Arenal Volcano National Park
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